![]() Oink Games brought to the stream the charming, claymation-inspired Takeshi & Hiroshi, which provides a look at the game development process from a whole new angle. Concord, a young and inexperienced grape, has recently been appointed Guardian of the tight-knit plant-based community called “the Grove.” It’s Concord’s job to collect resources, repair buildings, and bring the townspeople together as they fight off the invasion of the deadly “Rot.” Picogram designed the game to highlight the importance of coming together and building a sense of community during troubled times - a message which is especially relevant during the current global struggle. ![]() It was one downright adorable title after another as viewers were next treated to a look at Garden Story, developed by Picogram and published by Rose City Games. ![]() To the surprise of fans, Spiritfarer will be releasing today and is available to purchase via the Nintendo eShop. In a game designed to be relaxing and feature minimal time pressure, ferry-master Stella can upgrade her boat, befriend her passengers, make lasting memories, enhance various skills, and even do a little platforming as she explores the mystical lands beyond the world of the living. Thunder Lotus Games’ adorable title lets players take on the role of a ferry operator who takes spirits of the dead to the afterlife. Software description provided by the publisher.Described as “a cozy management game about dying,” the highly anticipated Spiritfarer finally sails onto the Nintendo Switch. The Roguelike mode offers another level of challenge with permadeath, restricted healing, and even more obstacles to overcome. Your character leaves footprints, which can be used to track your way back or notice paths already visited without opening the map.Ĭhallenging Endgame - On average, it takes about 10 hours to complete the campaign with a single class, but maxing out a character and mastering all of the higher Freeplay difficulty levels and Quests takes much longer. Points of interest are marked at the top of the screen and get revealed once you get closer. Sounds familiar? Inspired by the dark and gloomy atmosphere of the first Diablo game, Book of Demons is part tribute and part parody of the hack & slash classics.Ĭomfort of Gameplay - Many Book of Demons features were designed with gameplay comfort in mind. It’s a tale of good and evil about saving the world from the ultimate devilry. Hack & Slash in the world of the Paperverse - Book of Demons takes place in the Paperverse, a world that exists entirely inside of a pop-up book. There's often just not enough time to click-remove all obstacles, such as monster shields, enemy spells, poison, or knocked cards, so timing, card selection and order of execution are critical. Unique Mechanics - Simplified movement and combat mechanics are what sets Book of Demons apart from most other hack & slash games. It even learns the pace of your gaming and predicts the time to complete the next session. ![]() Features the Flexiscope engine, which allows you to divide the game into sessions of any size. Tailored sessions with Flexiscope - Book of Demons respects your time. Legendaries are the most awesome, but hard to acquire. Cards can be upgraded with runes and you can find many variants with diverse bonuses. The strategy lies in adapting your hand to each situation. Save the terror-stricken Paperverse from the clutches of the Archdemon himself!Ĭards and Deckbuilding - Book of Demons is not a card game, but items, spells, and skills are all expressed as cards. Wield magic cards and slay the armies of darkness in the Old Cathedral dungeons. Book of Demons is a Hack & Slash Deck-building hybrid in which you decide the length of quests. ![]()
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